![]() Speaking about menus, after the log-in you will be brought to a pretty standard home screen containing all the classic tabs that you would expect from a game like this: capsule market, shop, inventory, mini-game, career and clan. It is good because everything is kind of familiar if you've ever played any other f2p MMOFPS, and you will basically know how to play and navigate in the different menus, but at the same time you will probably feel a sense of déjà vu as the developers' intention clearly wasn't to innovate or change the genre, but to offer their personal interpretation of a well-known and working formula. The first impression upon entering into the game is somewhat both good and bad. With a lot of well established free MMOFPS out there, offering something capable to stand out and gather a consistent pool of players is certainly a tough challenge and of course we couldn't miss the chance to see what Gameforge managed to do in a field that for them is totally new and unexplored, so follow us in this review and check out if the game is worth trying or not! ![]() ![]() With a couple of exceptions, Gameforge's games line-up is all about fantasy titles however, with the latest addition, officially launched last month, the publisher took a distance from their usual environment by offering you a brutal and competitive military-themed online FPS: S.K.I.L.L.S. ![]()
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